Fractal Lab draws and animates self-similar fractals like Koch and Peano curves.
Features of Fractal Lab:
- Getting Started Tutorial
- Remote for easy access to most-used options and commands
- Auto scaling, auto centering and auto rotating make it simple to modify and animate existing fractal models
- 13 built-in fractal types, may be randomized or drawn as the original curves
- Up to 10 fractals may be layered or tiled in a single image.
- Advanced generator and initiator editors can create any "uniform" fractal in Mandelbrot's The Fractal Geometry of Nature
- Integrated video routines allow easy morphing and rotating between key frames
- Context help for menu commands and dialog windows
- PDF (printable) Manual
Crocus 3 uses the OpenGL library to set up a
simple 3D scene using data files from Fractal Lab, lsystems, built-in primitives and Wavefront objects as the main
foreground objects.
Features of Crocus 3:
- Getting Started Tutorial
- Import data files [FRL] from Fractal Lab and convert them to 3D objects using the built-in primitives (spheres and cylinders, etc) or Wavefront objects
- Import objects [OBJ] or lsystem [LS] files from other programs such as QuaSZ, Quetzal and Fractal Zplot.
- Stereolithography [STL] output for 3D printers
- Export lsystems and fractals to other programs in [OBJ], POV] and [DXF] formats
- Mesh simplification and POV smoothing for smaller export files
- You can use the figure Pilot to rotate and move objects around, and the integrated video routines will track each movement to create an AVI video file.
- Additions to the OpenGL library include routines for including reflections and planar shadows in the scene, for enhanced realism.
- Choice of built-in textures or bitmap [BMP] texturing
- Context help for menu commands and dialog windows
- PDF (printable) Manual
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Information on purchasing these programs can be found on the Packages page.
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